I got a weird Lightning problem on my Mesh and i had no idea where is comming from.
I Import the Mesh as an Plane and it works, same as i cut out the Door and import it, everything works fine. After i select vertices
and extrude them backwards, my problem starts.
Make sure your normals smoothing are correct—it might be trying to smooth the extruded hole with the wall. There’s some settings in your export along with settings when importing to UE4 that can configure smoothing.