Lightning issus

Hi :slight_smile: !

I would get some advice about lightning, i’m making a Cartoon environement, and i get some issus with Lightening, it’s not rendered as toon…

i don’t know how to explain so let’s see :

me (Lightning is strong and flash):

875eede104e8e2ef973d718a54dc76f84c4135e8.jpeg

whatever other game:
24cc09bda36adf8b5bc991d6d61920abc7089010.jpeg

And here is my sun config: (light is at 0.5…)

Thank’s for any help :smiley: !

For a world like this, I would suggest using the environment color in the World Settings and Skylights to handle light missed by the sun. As of right now, there is no lighting coming from the sky, the world is lit as if the planet was in space without any atmosphere to scatter light. Make your sky material completely black and you’ll see what I mean. A lot of people seem to forget this aspect of lighting for some reason, but having some indirect light filling your scene very important.

On top of that, you can also try playing with the indirect lighting intensity and see what that gets you. It should spread the bounce lighting to make it more smooth and farther reaching.

Thank’s for the reply :slight_smile:

I’m not familiar with Lightning, i’m trying too get a pretty fine Day and night cycle, here is the different thing i’m using:
87706cc59f.png

i’m changing some value on the post effect to get a better contrast / saturation, but i don’t really see what else to change to get something more beautiful

Got some new render, still not perfect but better i supposed…

Left is no toon effect

2ba20d1f291c521c05b15d452d01140385c83d42.jpeg
d7b11c8ae5fae14d931d6bc9e929f1804ba9838b.jpeg