This works pretty well on UE3, but not on UE4? Has anyone been able to change the ‘Lightmass’->‘Light Source Angle’ parameter on their main light and see the expected results? (Changing the “softness” of the shadows).
I believe i’m having the same issue. i’m trying to adjust the light source angle of my stationary directional light. However every time I change its setting all the shadows vanish?