I cant do build. Lightmass keeps crashing and I dont know what is the problem. I tried to build it on starter map when unreal 4.27 is opend. I recently started development using blueprints. Here is the error
= Lightmass crashed nhandled Exception: EXCEPTION_ACCESS VIOLATION writing address 0x0000000000000020
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Programs/Unreallightmass/Private/Lighting/LightingSystem.cpp] [Line: 1458
Static lighting thread exception
Unhandled” Exception: EXCEPTION ACCESS_VIOLATION writing address 0x0000000000000020
0x00007f805c41950 VCRUNTIME140.d11!UnknownFunction [1
0x00007f658e231df Unreallightmass.exe!Lightmass: :FStaticLightingSystem: :ProcessTextureMapping() [1
0x00007f658e099e4 Unreallightmass.exe!Lightmass: : FStaticLightingSystem: : ThreadLoop()
0x00007ff658e04ce3 Unreallightmass.exe!Lightmass: : FilappingProcessingThreadRunnable: :Run() [1
0x00007f£708a9327 Unreallightmass-Core.dI1!UnknownFunction
0x00007ff708a0a40 Unreallightmass-Core.d11!UnknownFunction [1
0x00007ff81e30257d KERNEL32.DLL!UnknownFunction [1
0x00007ff81f2aaad8 ntdll.d1l!UnknownFunction
0x00007f6584f9476 Unreallightmass.exe!Lightmass: :FStaticLightingSystem: :MultithreadProcess() [1
0x00007f658dc8814 Unreallightmass.exe!Lightmass: :FStaticLightingSystem: :FStaticLightingSystem() [1
0x00007f658d7aa69 Unreallightmass.exe!Lightmass: :BuildStaticLighting() [1
0x00007f658da17f7 Unreallightmass.exe!Lightmass: :LightmassMain() [1
0x00007f658dc09d3 Unreallightmass.exelmain() [1
0x00007f658293d4 Unreallightmass.exe! _scrt_common_main_seh() [1
0x00007ff81e30257d KERNEL32.DLL!UnknownFunction [1
0x00007ff81f2aaad8 ntdll.d1l!UnknownFunction