Lightmass crashed

Thanks in advance

:09:47: [Interface:TryOpenConnection] Local connection established
14:09:48: [Job] Accepted Job 21A32217-4CF73B8F-34A2058C-A0A68092
14:12:15: [Job] Launched Job UnrealLightmass_2022-04-20_11-52-31_1096672-64bit.exe
14:12:15: [Job] PID is 7268
14:12:15: [Job] GUID is “21A32217-4CF73B8F-34A2058C-A0A68092”
14:12:15: LogLightmass: Display: Lightmass Win64 started on: DESKTOP-39OF4DQ. Command-line: 21A322174CF73B8F34A2058CA0A68092
14:12:15: Failed to determine engine directory: Defaulting to
14:12:15: Failed to load ‘aqProf.dll’ (GetLastError=126)
14:12:15: File ‘aqProf.dll’ does not exist
14:12:15: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
14:12:15: File ‘VtuneApi.dll’ does not exist
14:12:15: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
14:12:15: File ‘VtuneApi32e.dll’ does not exist
14:12:15: Lightmass Win64 started on: DESKTOP-39OF4DQ. Command-line: 21A322174CF73B8F34A2058CA0A68092
14:12:15: LogLightmass: Display: Processing scene GUID: 21A322174CF73B8F34A2058CA0A68092 with 14 threads
14:12:15: Processing scene GUID: 21A322174CF73B8F34A2058CA0A68092 with 14 threads
14:12:15: Building static lighting…
14:12:15: [OpenConnection] Registering TCP channel …
14:12:15: [OpenConnection] Connecting to agent …
14:12:15: [TryOpenConnection] Testing the Agent
14:12:15: [TryOpenConnection] Opening Connection to Agent
14:12:15: [TryOpenConnection] Local Process ID is 7268
14:12:15: [Job] Found a parent connection for PID 7268
14:12:15: [Job] 0B9D634B → 4CF49AAB
14:12:15: [Interface:TryOpenConnection] Local connection established
14:12:35: Measured CPU frequency: 2.90 GHz
14:12:35: FStaticLightingSystem started using GKDOPMaxTrisPerLeaf: 4
14:12:35: Number of texture mappings: 55181
14:12:35: Number of fluid mappings: 0
14:12:35: Number of landscape mappings: 624
14:12:35: Number of BSP mappings: 0
14:12:35: Number of static mesh instance mappings: 55182
14:16:49: Scene surface area calculated at 902800.750 million units (20.651% of the estimated 4371599.500 million units)
14:16:49: Importance volume surface area calculated at 67978.375 million units (7.175% of the estimated 947385.938 million units)
14:16:49: Clamped the number of indirect photon paths to 20000.
14:16:49: Clamped the number of indirect photons to emit to 40.000 million, from 40.787 million requested.
14:16:50: Windows GetLastError: ??? (0)
14:16:50: Exception handled in main, crash report generated, re-throwing exception
14:16:50: Exception handled in main, calling appHandleCriticalError
14:16:50: LogLightmass: Error: === Critical error: ===
14:16:50:
14:16:50: Assertion failed: rtcDeviceGetError(EmbreeDevice) == RTC_NO_ERROR [File:D:/Build/++UE4/Sync/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.cpp] [Line: 721]
14:16:50:
14:16:50: 0x00007ff963ae2817 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff6999d5473 UnrealLightmass.exe!Lightmass::FEmbreeAggregateMesh::PrepareForRaytracing() []
14:16:50:
14:16:50: 0x00007ff6999f86f9 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
14:16:50:
14:16:50: 0x00007ff6999aaa69 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
14:16:50:
14:16:50: 0x00007ff6999d17f7 UnrealLightmass.exe!Lightmass::LightmassMain() []
14:16:50:
14:16:50: 0x00007ff6999f09d3 UnrealLightmass.exe!main() []
14:16:50:
14:16:50: 0x00007ff699a593d4 UnrealLightmass.exe!__scrt_common_main_seh() []
14:16:50:
14:16:50: 0x00007ffa0bb654e0 KERNEL32.DLL!UnknownFunction []
14:16:50:
14:16:50: 0x00007ffa0cd0485b ntdll.dll!UnknownFunction []
14:16:50:
14:16:50:
14:16:50:
14:16:50:
14:16:50:
14:16:50:
14:16:50: 0x00007ffa0a47474c KERNELBASE.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963dabb06 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963dafa77 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963b80ced UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963ae11eb UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963ae2850 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff6999d5473 UnrealLightmass.exe!Lightmass::FEmbreeAggregateMesh::PrepareForRaytracing() []
14:16:50:
14:16:50: 0x00007ff6999f86f9 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
14:16:50:
14:16:50: 0x00007ff6999aaa69 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
14:16:50:
14:16:50: 0x00007ff6999d17f7 UnrealLightmass.exe!Lightmass::LightmassMain() []
14:16:50:
14:16:50: 0x00007ff6999f09d3 UnrealLightmass.exe!main() []
14:16:50:
14:16:50: 0x00007ff699a593d4 UnrealLightmass.exe!__scrt_common_main_seh() []
14:16:50:
14:16:50: 0x00007ffa0bb654e0 KERNEL32.DLL!UnknownFunction []
14:16:50:
14:16:50: 0x00007ffa0cd0485b ntdll.dll!UnknownFunction []
14:16:50:
14:16:50:
14:16:50: === Critical error: ===
14:16:50:
14:16:50: Assertion failed: rtcDeviceGetError(EmbreeDevice) == RTC_NO_ERROR [File:D:/Build/++UE4/Sync/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.cpp] [Line: 721]
14:16:50:
14:16:50: 0x00007ff963ae2817 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff6999d5473 UnrealLightmass.exe!Lightmass::FEmbreeAggregateMesh::PrepareForRaytracing() []
14:16:50:
14:16:50: 0x00007ff6999f86f9 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
14:16:50:
14:16:50: 0x00007ff6999aaa69 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
14:16:50:
14:16:50: 0x00007ff6999d17f7 UnrealLightmass.exe!Lightmass::LightmassMain() []
14:16:50:
14:16:50: 0x00007ff6999f09d3 UnrealLightmass.exe!main() []
14:16:50:
14:16:50: 0x00007ff699a593d4 UnrealLightmass.exe!__scrt_common_main_seh() []
14:16:50:
14:16:50: 0x00007ffa0bb654e0 KERNEL32.DLL!UnknownFunction []
14:16:50:
14:16:50: 0x00007ffa0cd0485b ntdll.dll!UnknownFunction []
14:16:50:
14:16:50:
14:16:50:
14:16:50:
14:16:50:
14:16:50:
14:16:50: 0x00007ffa0a47474c KERNELBASE.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963dabb06 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963dafa77 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963b80ced UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963ae11eb UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff963ae2850 UnrealLightmass-Core.dll!UnknownFunction []
14:16:50:
14:16:50: 0x00007ff6999d5473 UnrealLightmass.exe!Lightmass::FEmbreeAggregateMesh::PrepareForRaytracing() []
14:16:50:
14:16:50: 0x00007ff6999f86f9 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
14:16:50:
14:16:50: 0x00007ff6999aaa69 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
14:16:50:
14:16:50: 0x00007ff6999d17f7 UnrealLightmass.exe!Lightmass::LightmassMain() []
14:16:50:
14:16:50: 0x00007ff6999f09d3 UnrealLightmass.exe!main() []
14:16:50:
14:16:50: 0x00007ff699a593d4 UnrealLightmass.exe!__scrt_common_main_seh() []
14:16:50:
14:16:50: 0x00007ffa0bb654e0 KERNEL32.DLL!UnknownFunction []
14:16:50:
14:16:50: 0x00007ffa0cd0485b ntdll.dll!UnknownFunction []
14:16:50:
14:16:50:
14:16:50: LogWindows: Warning: CreateProc failed: ??? (0x00000002)
14:16:50: CreateProc failed: ??? (0x00000002)
14:16:50: LogWindows: Warning: URL: …/DotNET/AutoReporter.exe 7268 “UE4AutoReportDump.txt” “UnrealLight_DESKTOP-39OF4DQ_B9E3EDFA4504FA46E12E20B6ED2B8160.log” “UE4AutoReportIniDump.txt” “” -unattended
14:16:50: URL: …/DotNET/AutoReporter.exe 7268 “UE4AutoReportDump.txt” “UnrealLight_DESKTOP-39OF4DQ_B9E3EDFA4504FA46E12E20B6ED2B8160.log” “UE4AutoReportIniDump.txt” “” -unattended
14:16:50: LogLightmass: Error: Couldn’t start up the Auto Reporting process!
14:16:50: Couldn’t start up the Auto Reporting process!
14:16:50: *** CRITICAL ERROR! Machine: DESKTOP-39OF4DQ
14:16:50: *** CRITICAL ERROR! Logfile: UnrealLight_DESKTOP-39OF4DQ_B9E3EDFA4504FA46E12E20B6ED2B8160.log
14:16:50: *** CRITICAL ERROR! Crash report:
14:16:50: [CloseConnection] Closing connection 4CF49AAB using handle 4CF49AAB
14:16:50: [CloseConnection] Connection confirmed for disconnection 4CF49AAB
14:16:50: [CloseConnection] Connection disconnected 4CF49AAB
14:16:50: [GetMessage] Safely returning to 4CF49AAB with no message
14:16:50: [MaintainConnections] Local connection has closed (4CF49AAB)
14:16:50: [MaintainConnections] Removed connection 4CF49AAB
14:16:54: [Job] Job has failed! Job executable didn’t exit cleanly. Exit code: 1
14:17:09: [CloseConnection] Closing connection 0B9D634B using handle 0B9D634B
14:17:09: [CloseConnection] Connection confirmed for disconnection 0B9D634B
14:17:09: [CloseConnection] Closing orphaned Job (21A32217-4CF73B8F-34A2058C-A0A68092)
14:17:10: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:10: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:11: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:11: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:12: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:12: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:13: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:13: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:14: [MaintainConnections] Connection 0B9D634B is DISCONNECTING
14:17:14: [CloseConnection] Connection disconnected 0B9D634B
14:17:14: [GetMessage] Safely returning to 0B9D634B with no message
14:17:14: [MaintainConnections] Local connection has closed (0B9D634B)
14:17:14: [MaintainConnections] Removed connection 0B9D634B
14:17:14: [MaintainConnections] All connections have closed