Summary
after changing the max shadow resolution with the console command r.Shadow.MaxResolution whenever i try to build the lighting i get the error:
=== Lightmass crashed: ===
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.cpp] [Line: 1458]
What Type of Bug are you experiencing?
Editor
Steps to Reproduce
unknown
Expected Result
unknown
Observed Result
cannot bake shadows
Affects Versions
4.27
Platform(s)
Windows
Upload an image
Additional Notes
i tried verifying the engine through epic games launcher and clearing the swarm agent cache and it still won’t work.
for some reason it only fails on the medium quality setting when baking lighting.

