Lightmass Crash

Hi,
I try to immigrate a FPS project created from FPS template, everything works good when in FPS and I launched the FPS in Windows Successfully.

However, when I immigrate the map to VR Template ad add some simple elements in the scene, such as pick up tube, it does not allowed me to build the map any more, its always crashing. And when I try to pack or launch the project its always fail.

The Log I got when I try to build the light.

=== Lightmass crashed: ===
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:d:\build++ue4\sync\engine\source\runtime\core\public\Containers/Array.h] [Line: 611]
Array index out of bounds: 24 from an array of size 24

0x00007ffb28f89129 KERNELBASE.dll!UnknownFunction []
0x00007ffa88e9ed77 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffa88ea1707 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffa88d3235a UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffa88cbd6a7 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffa88cbde00 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ff61719ae48 UnrealLightmass.exe!DispatchCheckVerify >() []
0x00007ff6170def0e UnrealLightmass.exe!Lightmass::FEmbreeGeometry::FEmbreeGeometry() []
0x00007ff6170e7653 UnrealLightmass.exe!Lightmass::FEmbreeAggregateMesh::AddMesh() []
0x00007ff6171341e4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
0x00007ff6170eb1d4 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
0x00007ff61710decd UnrealLightmass.exe!Lightmass::LightmassMain() []
0x00007ff61712c87a UnrealLightmass.exe!main() []
0x00007ff617196f38 UnrealLightmass.exe!__scrt_common_main_seh() []
0x00007ffb2c857974 KERNEL32.DLL!UnknownFunction []
0x00007ffb2cc3a271 ntdll.dll!UnknownFunction []