Hi everyone! I’m trying to build medium lighting. But all time lightmass crashed.
-in scene is about 40 static lights (in stationary mode is the same error)
-PC- Ryzen 9 5950x, 128 RAM, RTX 3090
-scene is one not big room (light importance volume and reflection capture included)
-all lightmaps optimized to green color
-lumen method
-prewiew lighting build fast
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If you’re using Lumen, you don’t need to build light.
So i can choose any lighting quality option and it will render in that quality? because the preview quality watermark appeared when rendering (prewiew shadows indicator is off)
Any lights you place in the environment, should be set to moveable. Then you won’t get that message
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