I encountered this error when I tried to render my foliage:
Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component’s lightmap resolution or number of mesh instances in this component
Afterwards, my trees or grass looked all weirdly shaded and dark.
I want to have a open area to explore which requires a great amount of foliage. How can I render it so it looks proper?