Hi, I am a beginner UE4 developer and I have a question that is killing me.
So I making a practice level and at the end I have a light but the problem is that the shadow its kinda bad. The shadow its on the BSP Floor and I set a resolution of 4. But I have another option that is giving me better results and is using the light at Movable mode but this light never is going to move and I don’t know if making this im giving problems to the performance of the game.
What is better to do?
Use a higher resolution on the floor or a movable light?
Should I use Movable light for better results?
How can I know how much am I affecting the performance of my game?
What resolutions should I use for the StatichMesh and BSP actors for a good performance and a
And last question, should I be strict with the light mobility?
Thanks and sorry my english and questions, I am really new <3