Hello Unreal pals
I have a very weird situation since I am such a Unreal newbie and I can’t solve the problem myself.
When I try to bake my lighting inside of Unreal it keeps giving me this artifact on my ceilings which are single sided
planes, and it keeps telling me that I have a UV overlapping.
I am 100% sure that my plane has 2 different UV channels and the 2nd channel is laid out inside of the grid, also,
I have set my lightmap coordinate to 1, but it still gives me the same error.
Thank you guys, any help will be highly appreciated!