Lightmap/lightmass server rendering

We planning to make a server farm to render lightmaps and lightmass on it, and looking on server video card like Nvidia tesla and so on. Main question - UE4 support that cards and can work on Windows Server to render that things? Maybe some suggestion about server chipset and configuration may be provided?

we try to utilize Nvidia Tesla k40, and UE totally not used it. also we found variable in engine, that disable CUDA, and it disabled by default. Currently, we think that pro gpus not supported for lighting building yet.