Running 4.19. I go into lightmap density view mode and everything is black except decals. Problem is project based because I can open up a different project in 4.19 and there aren’t any problems like this. Is there a setting I need to look at to fix this? This is a major blocker for me because I need to check lightmap densities for my bakes. Someone please help!
Hi! I`ve encountered this issue today also. At your PostProcess Volume, check if translucensy is set to raytraced. If so - set it to Raster. It resolved my problem.
another cause might be that the black meshes are set as nanite objects, deactivate nanite and the light map density will show up again
pretty random rn, but fixed it for me.