Lightmap Density View Mode Showing Up Black

Running 4.19. I go into lightmap density view mode and everything is black except decals. Problem is project based because I can open up a different project in 4.19 and there aren’t any problems like this. Is there a setting I need to look at to fix this? This is a major blocker for me because I need to check lightmap densities for my bakes. Someone please help!

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Hi! I`ve encountered this issue today also. At your PostProcess Volume, check if translucensy is set to raytraced. If so - set it to Raster. It resolved my problem.

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another cause might be that the black meshes are set as nanite objects, deactivate nanite and the light map density will show up again

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pretty random rn, but fixed it for me.
thank you

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I encountered this problem 。 After baking (after built),terrain different patches have different black