Lightmap compression ?

I have this wall and others like this one but anyway. If we look this wall we see artifacts. Does anybody know if it’s due to the compression lightmap ? This wall have a 1024 lightmap. I have another wall that have a 4096 lightmap and there artifact too.

Maybe i miss something. It seam to be compression. Is there something else i can do ? Like uncompressed the lightmap ? Or something else ?

Thanks :slight_smile:

You can try and cut the wall up into smaller pieces and see if that helps.

Under World Settings > Lightmass > Lightmaps. Uncheck Compress Lightmaps.

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