I’m having problems getting the lighting I want without the massive performance hit. Pre-built lighting is out of the question because it’s all randomly generated.
I want to achieve pitch black areas of the map which are just rooms with no lights in. Hovever I’m struggling to achieve this without dynamic shadows enabled. And even on the ‘medium’ shadow setting the FPS tanks!
Why does dynamic shadows destroy the performance so much?
Shadows are disabled on the lights here, in game FPS is great:
Here is what I need but with fast performance (lights are set to cast dynamic shadows):