the lighting quality of the game im working on looks like its stuck on medium quality(or what is medium on the Game Designer’s comp) regardless of what level it is set to Im on a mac with a AMD fire pro 700gpu, he is on windows with an Nvidia gpu. we think it has something to do with the post processing effects but all our settings match but not sure anyone run into something like this?
below are screen shots
what it should look like (game designers)
what it should not look like (my computer)