Sorry for my english. I ve fews questions about my issues with UE4.
I am modeling / texturing a room, and I m trying to have a realistic render ( like this for exemple Architecture Real-time - Unreal Engine 4 Archviz - YouTube )
I bougth this scene on Archviz, and I use exactly same settings, but I don’t have same render. My scene is too dark, I ve no beautiful shadow.
You can see my problem in attached files.
( or here : http://nsa34.casimages.com/img/2015/02/15/150215051718857685.jpg )
I have check absolutely all setting ( globall process, sun light, BP sky sphère, spotligth, Sphère reflection capture, Atmospehric fog etc… ) is the same.
Why it’s so dark ? And I feel that sun doesn’t fit in the room ( left screen )
what is thje problem ???