Lighting Performance Problem

Thanks for the reply, I’ve packaged and sent my game to close friends to test the map layout and performance and even they, that have similar specs, are experiencing on average 20~30 fps. I’ve been think in either turn Lumen off or try to find a way to cull lights in rooms that I can’t see, as I’ve readed that streaming a level with only the lights of a room won’t work as if any of the players activate the stream volume players will load the level.

Edit1: Found out that there is an option for Client side level streaming, I’ll try to work on that.