lighting issues

Hi all,

why deleting light source, there is such self illumination on my objects ?

Have you built lighting? If you have, it’s baked indirect lighting.

ok thanks, i have just built the lighting and everything is black as expected

I have just added a sky light on my scene, and why is there no shadows despite that the fact that “Cast shadow”

Skylights don’t cast shadows, they occlude.

Thanks helluvamesh.

Now i have another issue, after building my lighting again, dynamic shadows have disappeared despite the fact that my static meshes ligthmaps resolutions are correct. Why so please ?