Hi all,
why deleting light source, there is such self illumination on my objects ?
Hi all,
why deleting light source, there is such self illumination on my objects ?
Have you built lighting? If you have, it’s baked indirect lighting.
ok thanks, i have just built the lighting and everything is black as expected
I have just added a sky light on my scene, and why is there no shadows despite that the fact that “Cast shadow”
Skylights don’t cast shadows, they occlude.
Thanks helluvamesh.
Now i have another issue, after building my lighting again, dynamic shadows have disappeared despite the fact that my static meshes ligthmaps resolutions are correct. Why so please ?