Double the light source? Either just a point light, or the whole fire emitter could go on the other side of the player, further from the screen. So if you flip your character, there will be a light source closer to the camera too.
Double the light source? Either just a point light, or the whole fire emitter could go on the other side of the player, further from the screen. So if you flip your character, there will be a light source closer to the camera too.