Been having a lot of issues in particular with a set of staircases I have. I will try to give as much information as I can about how things are set up.
First problem seems to be with the dynamic shadows (sometimes? not sure for all or just the character). Its only being recieved by part of the staircase. I have no idea why.
Second problem, there are blotches like this in certain areas. The material being used is solid white and yet it looks like that. Assuming it has to do with UVs but Ive tried making several different UVs and it never seems to work smoothly.
Third issue I’ve had is with tiling the staircases. I’ve read this is a known issue, but I don’t know if its been fixed by now or if there is a solution to the problem I’m unaware of.
These are two different UVs Ive tried on the lightmap channel, both end up with similar results. Too close together? Is that the problem? Not sure.
Here are my world lightmass settings. Let me know if there is anything else Im forgetting. If anyone has any ideas on how to make this work I’d be so thankful, I swear I’ve spent way too long trying to get this to work and its really messing up my scene.