As you can see in screenshots below, in some cases of Standalone/Packaged game it’s like my main lighting source (1 Skylight element) seems to not be loaded at all and I’ve got to restart the level to make it work again. In some cases it renders correctly even 2 or 3 times in a row, but in others the scene becomes too dark.
I’ve tried to set my Skylight to Dynamic but (reading to other forums) it seems like one solution may be to make lighting be loaded before player spawns in the level. How can I achieve something like that?

