I’m working on an ArchViz project for some practice and the lighting build generated some horrible results even if I set the quality to production.
The first problem is this weird artefact shown below. It looks as if there are some messed up reflections on the wall and when I move the camera around it changes (slightly). However, when I set the view mode to lighting only, the artefact is still visible so I’m pretty sure it’s still a lighting issue.
Another problem is this strange bleeding effect, where the color of some objects bleed into other objects as if they were glowing. Just like the previous issue, this effect keeps changing as I move my camera and doesn’t seem like anything that’s baked in.
To better illustrate I also include two screenshots in lighting only mode.
If more information is needed to diagnose this issue, please let me know.
Thanks in advance!