Hello everyone;
Recently, I designed a level in “Unreal Engine 5” and I tried to improve the lighting of that level by changing some lighting settings; I made changes in “DirectionalLight” & “ExponentialHeightFog” & “VolumetricCloud” settings and everything was fine, but something in my level bothers me, I feel that the brightness of my level is too high, I changed the values of “Intensity” and “Indirect Light” options, but I don’t know why it had no effect; the first few seconds I run the level everything is fine, but then the level brightness increases.
Is there any other way to reduce the brightness of my level?
here is a image of my landscape:
I think my landscape ground is so bright, don’t you?
I would be very grateful if you could comment on this, thanks for your attention!