Lighting in 5.5 is different from version 5.3 (too contrasting shadows)

I am having the exact same issue. Here are some screenshots comparing the lighting in 5.3 VS 5.5.

Scene in 5.3:

Scene in 5.5:

Not only is the lighting significantly darker, but decals don’t render properly and roughness maps stand out way more than they used to.

The settings are identical, I have tested this on two different computers swapping between DX11, DX12 and Vulkan. Did anyone find a solution to this?