Lighting from particle systems turning off even with fixed relative bounds set (4.16.3)

I am creating an environment for a school project and I’m having some problems with light coming from particles. When looking at certain places, the lights from the candles (used this tutorial to make them and the fire (from the standard assets) turn off.

So like any person would I went directly to google and learned I had to go to the particle systems and adjust the fixed relative bounds. I changed both to -100,000 (min) and (100,000) max respectively but that does not seem to have fixed the issue.

I’ve attached two screenshots of the lit/unlit room using version 4.16.3.