Lighting for mobile

I have a problem with lighting on mobile. How do I set up lighting so that i don’t have dark/black areas like on image below:

How do I do so that everything is lit, i don’t even have to have shadows tbh, just so that every part of the map is visible and lit

If you don’t care about shadows, set your material to emissive. It will require you to adjust the brightness of your texture files.

Dont do that. Seriously, dont do that. I guess do it by like 25% via shader switch if push comes to shove, but, fix the skylight and GI mostly.

He asked on how to do something, maybe he has a an art style that would work well with emissive? Who knows.