Having an issue with swarm,
6:11:50 PM: [Interface:TryOpenConnection] Local connection established
6:11:50 PM: [Job] Accepted Job E231E79B-4204C649-6C0FEC9A-607151AD
6:11:56 PM: [Interface:OpenChannel] Error: System.IO.IOException: The process cannot access the file ‘D:\Dev\SVN\Unreal Engine\4.4\Engine\Binaries\DotNET\SwarmCache\AgentStagingArea\A6630D7233BF47B3BBCF76BB4350A2B5.50D8D9B84A9F415A6D610C9481C26ED9.mtrlgz’ because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream…ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream…ctor(String path, FileMode mode, FileAccess access, FileShare share)
at NSwarm.FSwarmInterface.OpenChannel(String ChannelName, EChannelFlags ChannelFlags)