Lighting fades in?

Hey guys. Why is it that by default with UE4, the lighting seems to kind of fade in? A few seconds after starting my game, everything seems to brighten up a little. Is there a way to disable this?

That’s auto exposure. Look under Project Settings/Rendering/Default Postprocessing Settings.


Ah, last place I thought to check. Thanks!

In order to disable the auto exposure effect, set the min and max brightness to equivalent values.