Hey guys. Why is it that by default with UE4, the lighting seems to kind of fade in? A few seconds after starting my game, everything seems to brighten up a little. Is there a way to disable this?
That’s auto exposure. Look under Project Settings/Rendering/Default Postprocessing Settings.
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Ah, last place I thought to check. Thanks!
In order to disable the auto exposure effect, set the min and max brightness to equivalent values.