I have a problem with our project.
We are building static lighting, the problem is that it keep me saying “10 unbuilt objects” when the build finish.
The project is an open world, with a lot of assets.
In blueprints every asset is set as static and not movable, I have some static point lights in close spaces like temples, rooms ecc. to have a better illumination there, the sun is dynamic and movable directional light and in the end I have a skylight.
The map is divided in 25 levels as a checker, at the moment I am building just one square with all the meshes that it has on it.
I can’t figure which the unbuilt assets are… I didn’t move anything after the build, it just says “10 unbuilt objects” and I can’t find them.
Maybe the particles? I have some particles with light, but I don’t think they need to build light because obviously they are moving in the world…
What can I do to solve this?
I am using 4.8.3
Thank you very much