Hi, I am quite new to UE5 and am trying to make a simple office environment that people can look around inside VR.
I have set all the lighting up and made a quick office space as shown in this first pic.
However as soon as I load up the VR view everything looks very washed out, and shadows are extremely faint if even present at all. Even the materials look different, and I have also tried adding some Emissive materials and they do not emit any light in VR, only the colour of the asset itself changes.
I am using Lumen here, although I have tried baked on another project and was getting similar issues. I have added a skylight, directional light, sky atmosphere, volumetric cloud and a postprocess volume.
Any advice on how I can get these two images to look the same? Thanks.