I’m not sure what’s changed in my project to cause this as I’ve not had problems until recently…
I build lighting (any quality level), Swarm finishes building (thankfully I’m running this distributed over 6 machines so it only takes 15 mins or so…) Lighting appears to be rebuilt.
As soon as I hit play in the editor the message pops up “Lighting needs to be rebuilt (16 unbuilt objects)”. Even though I’ve just built it and it’s been successfully imported!
This is really frustrating and I’ve no idea what’s caused this to start happening. Is there any way to find out what these “unbuilt” objects are?