Hi, i have some problem. There is a lot of objects with translucency in my scene
They are all in lit mode and lighting mode is surface forward shading mode
I want to light the scene with a light source that using light function
But the light function effect only works on the masked or opaque objects
Translucent objects are illuminated by a light that is not changed by the function
Is this a bug or a limitation of unreal rendering?
First object on picture with masked material, and light function works on it. Second object is translucent and light function don`t works