Light still bleeding through objects

Been 3 weeks now and I can’t figure out how to fix my light from bleeding through the walls and roof of any structure I create. At the moment so fed up with it I started learning Unity, but figured I would try once more to fix my problem in UE.

I am currently using this for my day/night cycle: using the top one Version 1.4.

I created a solid square BOX out of assets and placed my player start in the middle of it. I hit play and as the sun and moon move the inside of my house will light up.

I’ve googled and googled until I can’t think of anything else to google and still have yet to fix the problem. Any ideas left?

here is what i am working with: