Light sources are visible in reflections

Hello community,

we’ve got the problem that light sources are visible in reflecting materials.
For example the spot light actor of a lamp can be seen in reflections. But actually only the emissive parts of the lamp should be visible in reflections.

Do you know how to fix the problem?

Here is an image of the problem:

Thanks in advance!

With best regards,

Sky Haubrich

Pyxton Studios

Try setting the min roughness to a higher value to smooth out the evenness of the light in the reflections.

Thank you very much!
The problem is fixed now.