What ever happened to light shafts being available from Point and Spot lights? Currently they can only be cast from Directional lights.
We had this functionality in UE3 but UE4 dropped it for some reason and it never made it back in - I remember talking to someone from Epic a while ago about this and they said they should have been implemented already but i never heard anything else about it.
Anyone have any insight on this?
Thanks in advance!