hi, im not sure where i did wrong. anyone know any reason that might lead to this? thanks in advance
The sun basically needs to be in the view in order to see the effect of lightshaft bloom/occlusion.
In order to get lightshafts that aren’t dependent on viewing angle you have to use something like volumetric fog or billboards.
hi, thanks for the reply, there is a exponential fog with volumetric fog option ticked on. i make the fog thicker in this one, but the light shaft bloom still looks the same.
These settings have zero impact on volumetric fog, it’s a different feature. To affect volumetric fog you need to adjust the volumetric scattering of the light.
thanks alot, that did the trick cheers~
edit: saw a tutorial where changing the light bloom shaft can do the same trick, so was scratching my head where i did wrong for hours haha