I was hoping someone here could confirm my suspicions that LPV does not work with Forward Shading?
My main project crashes at startup, and a new empty project with both enabled also crashes.
I’ve confirmed the same in both 4.14 and 4.15 on my machine.
Is anyone able to confirm this? I expect LPV isn’t compatible with forward shading, but I’m just curious as to whether it’s possibly just a bug/issue for me and that it does work.