With radiance is kind of easy to know what’s going on on the scene. you just follow bounces.
With LPV…I just don’t understand how the bounce is calculated. Does anyone know a link with an explanation?
On the image below I got to a nice result on 1 wall and ceiling, but for some reason the light on the floor doesn’t reach one of the walls completely. I say “completely” because there IS some light there, just not as much as on the other wall and ceiling. I even get some red hue on the ceiling, which is great (from the red box).
Any ideas on what’s going on?