Light Propagation Volume now works with Emissive Material!!

Hi AkangGG,

You will need to make sure that your Material has this enabled in the attributes for use with Dynamic Emissive. You will also need to make sure that you have a Directional Light in your scene with Dynamic Indirect Lighting enabled.

Also, make sure that you’ve enabled r.LightPropagationVolume=1 in the the ConsoleVariables.ini file in your engine installation folder.

You will also want to add a Post Process Volume that is unbound so you can adjust the LPV properties for a better look. You can test to make sure that you’ve enabled LPV by using the Show > Visualize > Light Propagation Volume flag.