Summary
I import a datasmith from 3DS Max in the “Blank” world and all the “light” materials show as black texture on the viewport (and not in the material editor). I also notice that the light material work in other type of world (like collab viewer for exemple)
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
I import a datasmith file from 3DS in the “Blank” world
Expected Result
I want my light material bright in the viewport
Observed Result
The light material show as a black material in the viewport (and not in the material editing window)
Platform(s)
I’m using UE5.4.4