Light Leaking with one side assets

Hi, I have a noob questions. I am well aware of why in some scenes I might have light leaking, but in my current project we have purchased assets from the marketplace which are one-sided{walls etc). Is it something that I have changed in the settings so i will not have the light leak?or i have to put something behind from the one side prop so the light can bounce?

select the StaticMeshes in your Level and enable “Two Sided Lighting”

Thanks,I haven’t noticed that option before,however i needed the other option for the shadows that has under the two sided option.Thanks for the info :slight_smile: