Light leakage occurs when setting light to stationary light 4-25

When I set the light to static light,it works well,but when I set the light to stationary light,strange light leak from the bottom of the model.I tried many ways to fix the problem,but failed,can you tell me how to fix the problem?Thanks a lot!!!
Each second one of the picture groups is the problem.




  1. Set your lighting quality to Production, and increase lightmap res.
  2. Ensure that all unmovable meshes are set to static.
  3. Add a small margin to your lightmap UVs.

Thank you very much!!!I tried to change the static meshes into stationary meshes,and baked again,then the problem solved!!!Sincere gratitude to you! :grin: :grin: :grin: