When I set the light to static light,it works well,but when I set the light to stationary light,strange light leak from the bottom of the model.I tried many ways to fix the problem,but failed,can you tell me how to fix the problem?Thanks a lot!!!
Each second one of the picture groups is the problem.
- Set your lighting quality to Production, and increase lightmap res.
- Ensure that all unmovable meshes are set to static.
- Add a small margin to your lightmap UVs.
Thank you very much!!!I tried to change the static meshes into stationary meshes,and baked again,then the problem solved!!!Sincere gratitude to you!