Light flickering with lumen

volumetric fog has limited distance and resolution. at the center point the light pretty much travels thru the grid. and flips voxels on or off. resulting in unstable bloom. you could try a spotlight with a lil larger source radius to fill out a couple more voxels. you could also fake this effect with some light cones or an additive billboard sprite in front of the lights. it’s a fake but should be more stable.

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