hello !
I work on a vr project in UE5 and i’ve got flat light in my scene. I work with lumen most of the time but i don’t know how i can increase my quality for the light with raytrace…
Anyone have tutorial for this ? or any tips ?
thank you
hello !
I work on a vr project in UE5 and i’ve got flat light in my scene. I work with lumen most of the time but i don’t know how i can increase my quality for the light with raytrace…
Anyone have tutorial for this ? or any tips ?
thank you
hey i find the solution ! i set to stationary the light source and the skylight