Today i met a problem :<
I was building my scene for some time. I decided to build the lights for test if everything is working. This is what i saw
How can i repair that ? I put mushroms for test and it looks like light is effecting dark triangles but those bright seams to not be effected by light.
(sorry for my english if i wrote something Incomprehensible)
Oww i frogot to mention -> its basic material 1 vector color and constant for roughness
And there is no UV error wahtsoever