Re-worked the grass collisions, now any object can affect the collision shader! Thanks to Daniel.Wenograd for the priceless information!
Hey there! I’m so glad you enjoyed the write-up, I’ll be sure to do this whenever possible on any systems we work on in the future! I always appreciate when others share their ideas/processes, it really helps me to learn, so I think it’s only fair that I do the same whenever possible!