Hello! I am a Game Developer who has a passion for programming. I’ve worked with Unreal Engine professionally since 2014. Over the course of the years, I’ve gained extensive experience with Unreal Engine. Mostly specializing in C++ and Blueprints. I’ve created Abilities, Flying Locomotion, Melee Combat, Player Stats, Persistent Game State Systems, Randomized World States, Deployment Automation, Weapons, Dedicated Servers, and a number of other systems. Please contact me through Discord, Email, or PM on the Unreal Engine Forums if you prefer.
Showcase
Technical Skills:
- C++
- Blueprints
- Multiplayer/Unreal Networking
- UI Scripting
- Animation Blueprints
- AI
- Gameplay Systems
- UI/UX Implementation
- Procedural Generation
- Debugging
- Game Performance Profiling & Optimization
- Plugins
- Steamworks
- EOS
- PlayFab
Contact:
- Discord: drb8462
- E-mail: danrb1992@gmail.com
- Portfolio: https://danielbeatyportfolio.com/
- LinkedIn: Daniel Beaty | LinkedIn



