[LFW] [PAID] Daniel Beaty – Senior Software Engineer | C++ Programmer | 10+ Years Unreal Engine Experience

Hello! I am a Game Developer who has a passion for programming. I’ve worked with Unreal Engine professionally since 2014. Over the course of the years, I’ve gained extensive experience with Unreal Engine. Mostly specializing in C++ and Blueprints. I’ve created Abilities, Flying Locomotion, Melee Combat, Player Stats, Persistent Game State Systems, Randomized World States, Deployment Automation, Weapons, Dedicated Servers, and a number of other systems. Please contact me through Discord, Email, or PM on the Unreal Engine Forums if you prefer.

danielbeaty_resume

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Technical Skills:

  • C++
  • Blueprints
  • Multiplayer/Unreal Networking
  • UI Scripting
  • Animation Blueprints
  • AI
  • Gameplay Systems
  • UI/UX Implementation
  • Procedural Generation
  • Debugging
  • Game Performance Profiling & Optimization
  • Plugins
  • Steamworks
  • EOS
  • PlayFab

Contact: