[LFW PAID/CONTRACT] Kevin Berges - Senior C++ / UE5 Tooling / Architecture

Skillset(s):
C++ Programmer, Unreal Engine 5 Tooling, Editor Tools, Reusable Modules, Optimization, Software Architecture

  • Senior C++ engineer with experience in robust software systems, maintainability, and high-leverage technical work.
  • Strongest fit on Unreal Engine 5 tooling, reusable C++ modules, editor-side workflows, optimization, and cleanup of complex codebases.
  • Comfortable working across C++ and Blueprint when needed, with a stronger angle on architecture and technical implementation than pure gameplay scripting.

Previous Work:

  • Unreal Engine 5 freelance work focused on reusable native modules, editor tooling, and production support.
  • Published Unreal plugin: Hoard: coin stack
  • Background in complex C++ software systems, refactoring, and reliability-focused engineering.

Portfolio:

Contact:

Additional Information:

  • Paid contract work only.
  • Remote only.
  • Best fit for short, focused engagements and technical interventions.
  • Available part-time for clearly scoped work.
  • Strong fit for tooling, plugins, editor workflows, architecture, optimization, debugging, and cleanup of existing UE5 codebases.
  • Not looking for unpaid, rev-share, or open-ended full-time commitments.

Feedback:

  • Serious paid replies only, please.
  • First message should include project scope, budget or rate range, timeline, and whether the work is contract-based.