[LFW] [PAID/CONTRACT] Alexander | Technical Designer (Systems & Gameplay)

I’m a UE5 Technical Gameplay Programmer and Systems Specialist with a passion for realism, simulation, and complex ingame mechanics. I excel in creating maintainable code architectures, physics driven interactions and robust gameplay systems. My strengths are in developing frameworks, complex calculations, and integrating SFX - not in visual polish, but in systems that make worlds feel real. I aim to work on projects that value depth, functionality, and creative complexity.

Skillset:

  • 3 years with C++
  • 8 months in Blueprint

Previous Work:

  • Framework projects, including building, inventory and character interactions.

  • Several integration projects. I mostly did FAB asset integration.

  • A medical simulator with simulated cardiac and chemical interactions. Abandoned due to lack of funding.

  • A primitive, 3D atomic nucleus visualization with major forces simulated. The classic model failed, a quantum one is in the works.
    Contact:

  • Discord - alloutofoutside

  • EMail - letsdothunderousbusiness@gmail.com